Discussion 2025: AFL SuperCoach Discussion - OPEN

Do you start a $669k Gawn?

  • Yes

  • No


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Basically, is the idea to have no premiums who play r 0?
Hey mate, basically if you have any of these guys from opening round....
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then anyone from those teams will have 2 byes, in the early ones from rounds 2, 3 and 4, and the other later in the mid season byes.
So, if you avoided round zero players, and didn't start targeting them until after the 4th round, then all players you can pick from will only have one bye coming.
I guess the downside to this could be if any of those round zero/early bye round players scored big, not only would you miss out on that but also their price would've gone up by round 5.
 
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Hey mate, basically if you have any of these guys from opening round....
View attachment 83029
then anyone from those teams will have 2 byes, in the early ones from rounds 2, 3 and 4, and the other later in the mid season byes.
So, if you avoided round zero players, and didn't start targeting them until after the 4th round, then all players you can pick from will only have one bye coming.
I guess the downside to this could be if any of those round zero/early bye round players scored big, not only would you miss out on that but also their price would've gone up by round 5.
Thanks Ruusty, game gone past me a bit.
 
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Basically, is the idea to have no premiums who play r 0?
I tried this last season thinking I was being clever. Meant I missed Heeney along with a couple other strong round 0 players which meant I gave up a lot of ground before the season even got going. Season was pretty much done by the main byes.

My advice is to plan your squad around the main byes, but keep an eye on how many players you’ll have in each of those early bye rounds so you don’t cop a zero somewhere. Think this season there’ll be plenty of value in the rookies and midpricers so fingers crossed there’s a variety of strategies we can employ.
 
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I tried this last season thinking I was being clever. Meant I missed Heeney along with a couple other strong round 0 players which meant I gave up a lot of ground before the season even got going. Season was pretty much done by the main byes.

My advice is to plan your squad around the main byes, but keep an eye on how many players you’ll have in each of those early bye rounds so you don’t cop a zero somewhere. Think this season there’ll be plenty of value in the rookies and midpricers so fingers crossed there’s a variety of strategies we can employ.
There's definitely a significant balancing point in this as I went the other way of disregarding them entirely and being too far behind to ever have a chance from the leaked points in the byes.

Basic rule is that anyone who has the r0 bye is going to need to outscore the alternative by about 10 points a round over the first 6. Someone like Heeney or Flanders last year were the perfect examples of the type of guy that you want and/or need to start regardless of that bye. If you started someone like Daicos or Gulden who started quite slowly then you'll be well behind.

In short, it's still a pick em but the r0 adds an extra hurdle for those players to beat the other options.

Mills, Smith and Coleman, if he makes round 1, would look the most obvious names from those teams that would be worth picking despite the bye given very cheap prices. Someone like a Day could justify it with a big start.

Generally though, avoiding the byes is the better bet. If you don't think someone is very underpriced then I would avoid those byes.

Definitely a factor that the r12 bye could end up costing you if you avoid too much as the majority of top options seem to be locking into that round right now so definitely don't ignore the later byes to avoid the early ones.
 
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I think that the key to the early byes is not to ignore the value picks, from my memory, Heeney, Flanders, Grundy and Gawn were some of those, although Gawns ownership plummeted after a poor round 0 score. Their price (scoring output) outweighs the loss of points and to get them in after the byes either misses those early points and price rises but also disrupts the starting side.

Premos that are paid for with big $ though are a 'no-no' for me, the byes are finished after 4 rounds this year so the loss of points is condensed, last year a loss of 60 points was spread over 6 rounds at 10PPG, this year that same loss of points is spread over just the four rounds at 15PPG. Those 15PPG are the equivalent of about $80k meaning that I can get the same output from a $550k player as against a $630k player.

Obviously those returns diminish as the season wears on but that initial hit or boost has a profound effect. Like everything though a bit of balance is needed, so starting one keeper in each of the early byes is manageable, particularly when factoring in rounds 12 & 13, more rookies and MP's can be started because the net loss is less.
 
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It sounds like they may have finally sorted out how to swap DPP players between lines in a three way swap without having to reverse trades etc. That will be handy if it does work. Could have really used that a few times in the past when I was out of trades.

I really didn't expect this to be released today, it's a pleasant surprise.
 
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DPP fix is just a common sense change that should have happened several years ago, still baffles me the hoops they would force everyone to jump through to use it and that they wanted it gated behind having a trade left.

The rest of that is pure fluff though outside the already known Flex which hopefully is a good move but could also be bad.

Really do wish they'd do something about the 2nd half of the season where it basically becomes a 5v5 matchup for most teams. It's just become very stale in that regard.
 
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So with laird and doch and hollands and the like is it wise to start them from get go if they seem to have a good role and hope laird and doch start strong and finish well.
 
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So with laird and doch and hollands and the like is it wise to start them from get go if they seem to have a good role and hope laird and doch start strong and finish well.
I don't think either get out of reach price wise. Considering the uncertainty of their roles, and the impact this could have on their scores, (not to mention 'if' they get DEF status) I would be avoiding having them taking up two prime midfield spots.
 
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I can't edit my team name on mobile. Can it be done on PC? Or is there an issue changing team names. It didn't fit all my letters and I didn't notice
 
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I don't think either get out of reach price wise. Considering the uncertainty of their roles, and the impact this could have on their scores, (not to mention 'if' they get DEF status) I would be avoiding having them taking up two prime midfield spots.
That’s good points what about peatling and hollands are these musts to go well at SuperCoach.
 
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DPP fix is just a common sense change that should have happened several years ago, still baffles me the hoops they would force everyone to jump through to use it and that they wanted it gated behind having a trade left.

The rest of that is pure fluff though outside the already known Flex which hopefully is a good move but could also be bad.

Really do wish they'd do something about the 2nd half of the season where it basically becomes a 5v5 matchup for most teams. It's just become very stale in that regard.
Agree. Which does not happen as much in AF. Infact in my leagues there's always at least around 10 differences. This is due to 2 trades per week. You have the luxury of trading injured premiums. Teams with that bring in a different premium. May then struggle to get the one they traded out straight back in. I don't agree with the myth that 2 trades a week makes the game too easy.

Especially if price changes occur after one game. That's a biggie right there. In SC everyone gets 2 looks at a new rookie. If he does well then his ownership sky-rockets. If you make those that wait pay an extra 50k it changes things
 
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