With the introduction of the flex I’d also expect this number to increase.
11 players averaging 55 looks like it would cost 1.787m.
That would leave 213k for 5 bench spots plus 1 flex.
That is obviously not enough to cover those spots, albeit not miles off it, if we used bottom priced players. That may indicate we don’t need a huge amount of cash gen, assuming these 55-averaging players play every round and fit neatly into the on field spots we need them to.
[The initial budget seems relatively generous, certainly relative to AFL SC, for example, in which we may need cash gen of c. 30% of our starting budget to complete a quality team.]
In reality, in BBL we also need to have a high number of score involvements, as well as maintaining the c. 55 average. That is a significant constraint - picking eg Stars and Renegades up front to increase the score involvements may make it harder to simultaneously maintain the 55 average - there simply may not be enough Melbourne players who can score sufficiently highly to do that, or they may be overpriced at the time we need them, or they may not fall neatly into the positions we need them to.
To me this suggests that cash gen is important, but we may not need a really large amount of it.
As it happens that’s probably consistent with my experience. Early cash gen is usually a focus for me, and it is very helpful, but there is a point at which it has diminishing benefits, and sometimes that can be hit relatively quickly if it’s a major priority and some of the cheapies score well early in a given season.