Discussion BBL|10 SC: Team & In-Game Discussion - Home of #1 and #2 Leagues

Tamuhawk

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Batting:
Bring back the Runs - Balls = SC points instead of the SR bonus. Also bring back the 4s & 6s bonuses. And possibly 20 points for the half century. But it's still missing something to reward the top order batters. Maybe a x1.5 multiplier for every run scored in the powerplay and power surge.

Bowling:
I like the idea of the timing of wickets from whoever mentioned it. Powerplay & power surge wickets = 25 points. And reduce to just 15 points for a wicket for anything outside of those 6 overs.

Fielding:
15 points for a catch for a fielder (Maybe just 10 points for keepers?)
 

Darkie

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My impression is that they want to keep the scoring system relatively simple, more like AFL DT than SC - ie you can calculate your own points live, without scaling etc to worry about.

If that’s not the case, there’s heaps of changes that could be suggested.

If it is the case, and if they want to help batsmen score more, then the old SR donut system was better on both counts! :)
 
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As a additional bonus ?

For some reason I have in my head it is a lot easier for a bowler to score 40 points in a game than a batsman (no stats whatsoever to back this up).

Seems even when Carey ,& Hales scored a 💯 that they were still "underscored" somehow , don't know if anyone posted what they would have scored under the "old" system.

I don't mind a "impact" system but how do you measure it.

A bowler takes a luck 3fa and is 70+ where as you might bowl 4-0-16-0 and you are only 25 + dot balls.
I’d do it as an additional bonus.

Realistically I would do the points scoring as the following:

Batting
Runs: 1 point per run
Runs to balls ratio: every run scored more than balls is a point
Boundaries: each 4 hit is 1 point, each 6 is 2 points
Percentage of team total:
Over 10% of team score = 5 points
Over 20% of team score = 10 points
Over 30% of team score = 15 points
Over 40% of team score = 20 points
Over 50% of team score = 25 points
50+ = 10 bonus points
100+ = 20 bonus points (this overrules the 50 points if scored)

Bowling
Dot Ball:
1 point each
Maiden: 15 points each
Wides: -1 for each (so if there are 4 wides for a particular delivery, its -5)
No-Balls: -1 each
Wickets: 25 points for dismissing a batsman in the top 7, 15 points for dismissing a batsmen from 8-11
3 wicket haul: 10 bonus points
5 wicket haul: 20 bonus points
Economy Rate (incurred after 2 overs of bowling):
Under 4 an over = 25 points
Between 4.01-5.00 = 20 points
Between 5.01-6.00 = 15 points
Between 6.01-7.00 = 10 points

Between 7.01-8.00 = 5 points
Over 10 an over = -5 points
Over 12 an over = -10 points


Fielding
Catches:
10 points per catch, 5 points if involved in assisting a catch (determined by having control over the ball, not a ricochet)
Runouts: 20 points for direct hit; 15 points for thrower, 5 points for receiver who completes dismissal
Stumpings: 15 points
 
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I'm playing a sheffield shield fantasy comp and thats a rule in there. Captain Marnus did that too me.

This was over 10 years ago now , think they might have given points for if your team win as well.

Bowlers might have even got double points for runs than Batsmen did
 

THCLT

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The fact they're asking for suggested changes (assuming to improve on the game play experience) says to me that those in charge don't really understand or have a good feel for the building blocks of this game.

I still don't understand their reasoning or logic for changing the scoring system for this season, particularly as it's basically an adaptation of the original KFC BBL scoring system with an extra level added for the batting SR. I can understand some cosmetic changes to a scoring system but not a complete overhaul scenario. Did they 'lose' the SC BBL scoring system from last season...?

I just hope that they don't go too far the other way by introducing too many scoring variables to a game which was working fine and one which we all loved. I'm all for making changes to better the game play experience, not to increase 'individual' profile/like on social media platforms.
 
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Given the fact it's been renamed the "wicket surge" I would actually value power surge wickets less. Seems like bowling those overs almost guarantees 1-2 wickets will fall so just getting to bowl those overs is a bonus in itself..
 
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I’d do it as an additional bonus.

Realistically I would do the points scoring as the following:

Batting
Runs: 1 point per run
Runs to balls ratio: every run scored more than balls is a point
Boundaries: each 4 hit is 1 point, each 6 is 2 points
Percentage of team total:
Over 10% of team score = 5 points
Over 20% of team score = 10 points
Over 30% of team score = 15 points
Over 40% of team score = 20 points
Over 50% of team score = 25 points
50+ = 10 bonus points
100+ = 20 bonus points (this overrules the 50 points if scored)

Bowling
Dot Ball:
1 point each
Maiden: 15 points each
Wides: -1 for each (so if there are 4 wides for a particular delivery, its -5)
No-Balls: -1 each
Wickets: 25 points for dismissing a batsman in the top 7, 15 points for dismissing a batsmen from 8-11
3 wicket haul: 10 bonus points
5 wicket haul: 20 bonus points
Economy Rate (incurred after 2 overs of bowling):
Under 4 an over = 25 points
Between 4.01-5.00 = 20 points
Between 5.01-6.00 = 15 points
Between 6.01-7.00 = 10 points

Between 7.01-8.00 = 5 points
Over 10 an over = -5 points
Over 12 an over = -10 points


Fielding
Catches:
10 points per catch, 5 points if involved in assisting a catch (determined by having control over the ball, not a ricochet)
Runouts: 20 points for direct hit; 15 points for thrower, 5 points for receiver who completes dismissal
Stumpings: 15 points
Really like so much of this. I think the issue comes down to them calling it a SC comp, when it's not currently designed to show scores in that way. There are soooooo many casual players in this game and they just like seeing a wicket and knowing its 20 points. They will quit the game so quickly if players get scores they cant understand.
 
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I’d do it as an additional bonus.

Realistically I would do the points scoring as the following:

Batting
Runs: 1 point per run
Runs to balls ratio: every run scored more than balls is a point
Boundaries: each 4 hit is 1 point, each 6 is 2 points
Percentage of team total:
Over 10% of team score = 5 points
Over 20% of team score = 10 points
Over 30% of team score = 15 points
Over 40% of team score = 20 points
Over 50% of team score = 25 points
50+ = 10 bonus points
100+ = 20 bonus points (this overrules the 50 points if scored)

Bowling
Dot Ball:
1 point each
Maiden: 15 points each
Wides: -1 for each (so if there are 4 wides for a particular delivery, its -5)
No-Balls: -1 each
Wickets: 25 points for dismissing a batsman in the top 7, 15 points for dismissing a batsmen from 8-11
3 wicket haul: 10 bonus points
5 wicket haul: 20 bonus points
Economy Rate (incurred after 2 overs of bowling):
Under 4 an over = 25 points
Between 4.01-5.00 = 20 points
Between 5.01-6.00 = 15 points
Between 6.01-7.00 = 10 points

Between 7.01-8.00 = 5 points
Over 10 an over = -5 points
Over 12 an over = -10 points


Fielding
Catches:
10 points per catch, 5 points if involved in assisting a catch (determined by having control over the ball, not a ricochet)
Runouts: 20 points for direct hit; 15 points for thrower, 5 points for receiver who completes dismissal
Stumpings: 15 points
wow very impressive

that should be emailed/tweeted to the organisers

well done
 
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This was over 10 years ago now , think they might have given points for if your team win as well.

Bowlers might have even got double points for runs than Batsmen did
I think I was in it too. It was an official shield fantasy comp that I think ran in 2008/2009. Never ran again. (The current one I am in is a small comp that a guy just made himself.)
 
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Thanks Professor - appreciate you helping out the twitter illiterate (myself included).

Some interesting ideas coming up but I feel like a lot of the "would likes" are kind of steering the scoring system away from an AFL fantasy style of action = points and more towards a true Supercoach style of impact = points (which I don't disagree with, but not sure the functionality would exist for that to work).

My 2 cents...

- it feels like batsman shouldn't necessarily need to hit milestones for score bonuses (SR, 50 runs, 100 runs, etc) as they effectively only get the one chance to have an impact with the bat. My preference would be for the SR bonus to be a simple multiplier against their score - for example instead of 25 points for scoring 20+ runs and having a SR of 160+, I would prefer it to be flipped and say if you have a SR of 160, you get 1.6x your runs.. maybe capped at a 200 SR being 2.0? I haven't completely thought through all of the implications of this but so often a player comes in late, hits 16 off 4 balls, and gets 16 points, where as that feels like unders given the impacts they've had (note: multiplier doesn't need to be this high depending on my next point)

- runs feel criminally undervalued. A batsman who comes in after the team is 3/20 and hits a solid 40 off 40 to help rebuild the innings gets less than a player that hits a quick 20 and goes out. I know that flies in the face of my 16 off 4 comment above, but there has to be some way to help a batsman get value for runs.

- this one may be a little unusual, but I'd actually like to see the ER bonus split out per over. If a player bowls a tidy over they deserve something, but they also shouldn't necessarily be punished if the 3rd over goes large. Or as an alternative, maybe increasing the value of a dot ball to 2 could achieve a similar result.

- I have no idea how this would work, but possibly a way to create parity in total scores of patches? Similar to the 3300 in AFL SC, however not sure that's entirely possible in an action = points style of game.

- the ability to permanently delete your team into oblivion when you hit that moment when you just can't handle the crushing lows any more...

Anyway sorry this ended up bigger than expected so feel free to paraphrase and/or skip posting this one on - just found the overall topic quite interesting!
That's great insight, thanks, I've posted most of your ideas. 😁
 
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Did they ever explain why they changed the batting SR rule ?

Not they like explaining anything , maybe that should be a rule , please clarifying pricing on players especially OS ones that have had little or no impact on the International stage or other T20D competitions.

Or is it based purely on what work experience kid is available that day.
 
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wow very impressive

that should be emailed/tweeted to the organisers

well done
Can't really take too much credit, most of this stuff has been discussed in here at some point this season. Just added the extra wide negative points and ER negatives.

If @Professor would like, he's more than welcome to tweet my suggested rules. I'm not very well versed in Twitter apart from the odd viewing of teamlists.
 
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I think I was in it too. It was an official shield fantasy comp that I think ran in 2008/2009. Never ran again. (The current one I am in is a small comp that a guy just made himself.)
Don't think it was Shield , might have been a triangular ODI completion I think.
 
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Can't really take too much credit, most of this stuff has been discussed in here at some point this season. Just added the extra wide negative points and ER negatives.

If @Professor would like, he's more than welcome to tweet my suggested rules. I'm not very well versed in Twitter apart from the odd viewing of teamlists.
I see strong arguments for giving negatives to bowlers. If a batsman is out first ball, that can be the end of their scoring day. Bowlers can bowl trash and still bounce back with a couple of late wickets.
 
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I’d do it as an additional bonus.

Realistically I would do the points scoring as the following:

Batting
Runs: 1 point per run
Runs to balls ratio: every run scored more than balls is a point
Boundaries: each 4 hit is 1 point, each 6 is 2 points
Percentage of team total:
Over 10% of team score = 5 points
Over 20% of team score = 10 points
Over 30% of team score = 15 points
Over 40% of team score = 20 points
Over 50% of team score = 25 points
50+ = 10 bonus points
100+ = 20 bonus points (this overrules the 50 points if scored)

Bowling
Dot Ball:
1 point each
Maiden: 15 points each
Wides: -1 for each (so if there are 4 wides for a particular delivery, its -5)
No-Balls: -1 each
Wickets: 25 points for dismissing a batsman in the top 7, 15 points for dismissing a batsmen from 8-11
3 wicket haul: 10 bonus points
5 wicket haul: 20 bonus points
Economy Rate (incurred after 2 overs of bowling):
Under 4 an over = 25 points
Between 4.01-5.00 = 20 points
Between 5.01-6.00 = 15 points
Between 6.01-7.00 = 10 points

Between 7.01-8.00 = 5 points
Over 10 an over = -5 points
Over 12 an over = -10 points


Fielding
Catches:
10 points per catch, 5 points if involved in assisting a catch (determined by having control over the ball, not a ricochet)
Runouts: 20 points for direct hit; 15 points for thrower, 5 points for receiver who completes dismissal
Stumpings: 15 points
Love this! But one thought, should the % of team score bonus actually replace the 50/100 run bonus? Assuming a team scores around 170 runs, a batsman scoring 50 would get 10 bonus points for that, plus 15 points for the 30% of total score bonus so that's 25 points total.. bit of double dipping?
 
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Percentage of runs points?

Over 10% of team score = 5 points
Over 20% of team score = 10 points
Over 30% of team score = 15 points
Over 40% of team score = 20 points
Over 50% of team score = 25 points

Have this in addition to the runs to balls ratio and then you give batsmen a chance of being on the same level as bowlers in this game.

Means a lone hand in a hefty loss can still be given plenty of points.
done and posted, thanks for your input.
 
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