Discussion 2021: Strategy, Team & Player Discussions

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I actually hated it. One that stands out to me is Motlop who always played it 10 metres inside from where the mark was actually taken. They never really ever went direct line either and ended up a few metres of the mark.
My main concern is the ability to defend the mark is reliant on the umpire calling play on as soon as the player with the ball drifts off his line. As we saw with Buddy (worst offender) he was seemingly allowed to drift miles left (because apparently that was just his kicking action) without the umpire calling play on. The frustration will be the 50m penalties paid for the slightest movement of the man on the mark.
 
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Seagull alert!

My main concern is the ability to defend the mark is reliant on the umpire calling play on as soon as the player with the ball drifts off his line. As we saw with Buddy (worst offender) he was seemingly allowed to drift miles left (because apparently that was just his kicking action) without the umpire calling play on. The frustration will be the 50m penalties paid for the slightest movement of the man on the mark.
The problem isn't the change, it's that the AFL never allows any common sense in actually policing it. Agree the problem will remain the situation where the umpire is too slow calling play on and the punishment will be even more severe and instantaneous now.

Needs to be an opening of the rule to allow the defender to react to a play on without having to wait for the umpire to call it for mine. Basically I would only like to see 50m penalties for mark infringements for when a player blatantly runs over it, refuses to to get back on it or impedes the player from getting off the mark. The idea that moving sideways should be punished doesn't sit right.

Once again the AFL targeting something that no one wanted or cared about, making something that fans already didn't like even more likely to happen and leaving all the other horrible changes in place.
 
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Seagull alert!



The problem isn't the change, it's that the AFL never allows any common sense in actually policing it. Agree the problem will remain the situation where the umpire is too slow calling play on and the punishment will be even more severe and instantaneous now.

Needs to be an opening of the rule to allow the defender to react to a play on without having to wait for the umpire to call it for mine. Basically I would only like to see 50m penalties for mark infringements for when a player blatantly runs over it, refuses to to get back on it or impedes the player from getting off the mark. The idea that moving sideways should be punished doesn't sit right.

Once again the AFL targeting something that no one wanted or cared about, making something that fans already didn't like even more likely to happen and leaving all the other horrible changes in place.
Couldn't agree with that bolded part anymore.

SC aside, the umpires will only have 1 practice match themselves to learn this rule outside their training, can see some huge inconsistencies in its application early on. And probably all year!
 
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Seagull alert!



The problem isn't the change, it's that the AFL never allows any common sense in actually policing it. Agree the problem will remain the situation where the umpire is too slow calling play on and the punishment will be even more severe and instantaneous now.

Needs to be an opening of the rule to allow the defender to react to a play on without having to wait for the umpire to call it for mine. Basically I would only like to see 50m penalties for mark infringements for when a player blatantly runs over it, refuses to to get back on it or impedes the player from getting off the mark. The idea that moving sideways should be punished doesn't sit right.

Once again the AFL targeting something that no one wanted or cared about, making something that fans already didn't like even more likely to happen and leaving all the other horrible changes in place.
Reminds me of the holding the ball rule. Used to be pretty simple before they kept tinkering with it.
 
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What are people doing with their floating donut strategy?
It used to be either your R3 or a donut from the team that plays as late as possible during the season.

With the AFL only releasing the game times in blocks of 4-6 weeks, that plan is now out the window.
Only 30 trades rules out swapping donuts on a whim.
 

Ben's Beasts

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What are people doing with their floating donut strategy?
It used to be either your R3 or a donut from the team that plays as late as possible during the season.

With the AFL only releasing the game times in blocks of 4-6 weeks, that plan is now out the window.
Only 30 trades rules out swapping donuts on a whim.
Just Treacy at R3 for me.

If one of my rookies that's an emergency scores like 90+ round 1 then I may be tempted to grab an FD on that line but that would be a fairly short-sighted approach albeit very tempting.

Freo with one of the best early draws for an FD and I think it's likely that they will continue to play a lot of Sunday games for the rest of the season if previous seasons are anything to go by. WC also usually play late in the round and historically Melbourne do too.
 

Bomber18

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Just Treacy at R3 for me.

If one of my rookies that's an emergency scores like 90+ round 1 then I may be tempted to grab an FD on that line but that would be a fairly short-sighted approach albeit very tempting.

Freo with one of the best early draws for an FD and I think it's likely that they will continue to play a lot of Sunday games for the rest of the season if previous seasons are anything to go by. WC also usually play late in the round and historically Melbourne do too.

Sneaky chance to play too
 
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Never been one to worry about donuts. Pretty solid chance one of the rookies gets dropped/injured in the first two weeks anyway creating one even if you don't start it. Will always take the cash generation ahead of it.

Also I absolutely suck at loopholing, I'm down thousands of points over the past few seasons from it so it just doesn't appeal that much!
 
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Never been one to worry about donuts. Pretty solid chance one of the rookies gets dropped/injured in the first two weeks anyway creating one even if you don't start it. Will always take the cash generation ahead of it.

Also I absolutely suck at loopholing, I'm down thousands of points over the past few seasons from it so it just doesn't appeal that much!
This!!! Bugs the sh#t out of me when coaches get into complicated strategies with 'if this then that' - I always make a mess of it. But to keep things simple I like one FD (R3 usually) and I have Fyfe (D/M) in my backline at the moment to work with Laird in the mids but that will probably change.
 
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Walsh was the game's best clearance player, with his gut-running from stoppages and his clever evasiveness in the contest also helping him add to the scoreboard with two nicely snapped goals from the boundary.

:cool:
Hasn’t left my side side SC opened.
It's going to be one of the most interesting vs of the year I reckon, Walsh vs Rowell over the course of an entire season.

Gawn, Grundy, Cripps, Laird, Walsh the only 5 players that haven't changed in the 100 versions of my team.
 
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It's going to be one of the most interesting vs of the year I reckon, Walsh vs Rowell over the course of an entire season.

Gawn, Grundy, Cripps, Laird, Walsh the only 5 players that haven't changed in the 100 versions of my team.

Walsh has slipped into my last couple of drafts and I quite like it. I don't like having two Carlton players though, especially given there are two more in the backs very high on my list. That said, a decade of top draft picks has to eventually result in progress right?

Hard part with picking those M8 types to start with is locking those options out of the final team to a large extent as upgrade targets and the heightened pressure it puts on nailing your M1-3 picks in the starting team. Screw those up and end up with 5 M8s in the starting team is the gateway to SC oblivion!
 
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Walsh has slipped into my last couple of drafts and I quite like it. I don't like having two Carlton players though, especially given there are two more in the backs very high on my list. That said, a decade of top draft picks has to eventually result in progress right?

Hard part with picking those M8 types to start with is locking those options out of the final team to a large extent as upgrade targets and the heightened pressure it puts on nailing your M1-3 picks in the starting team. Screw those up and end up with 5 M8s in the starting team is the gateway to SC oblivion!
I am hoping Walsh can better an M8! 107-108 is what I'll want, 110-115 is what I hope for.
 
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I am hoping Walsh can better an M8! 107-108 is what I'll want, 110-115 is what I hope for.
No doubt that scenario has to be in play but we probably overestimate more often than under :)

Also doesn't take an awful lot for the other guys to be slipping back. I mean Cripps is the extreme example last year but there's someone in that region most seasons for whatever reason who just falls back.
 

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Today’s lockdown announcement has me wondering if SC have released any plans regarding how they will handle abandoned matches?

Just some sort of loose statement could at least help our planning.

For example.
1. If a match gets postponed but commences before the next round starts, the game will still count to that rounds score.
2. If the postponed match happens after the commencement of the next round ... what happens?
Will we get average scores or will we cop donuts? Will we get DGR benefits when the game is finally played?
3 if X games are cancelled in a given round will the round become null and void?

I know that it could get quite complex as any number of situations could arise, but it would be nice to know what they might be thinking. At least then we can incorporate some sort of insurance into our planning. Surely after last year they have at least thought about it!

The more I think about it, the more I think they should just award average points.

Apologies if they have released something and I have just missed it!
 
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